![]() In the overworld, the camera will only zoom onto the faces of characters to show, at times, they actually have no expressions. The camera in battle makes for a visually interesting time - and it’s so fast that it keeps your attention. This was more or less the same in Pokémon Sword and Shield, but in Brilliant Diamond and Shining Pearl, the battle camera constantly cuts between characters and Pokémon, rotating and zooming, in and out, on the two Pokémon and the opposing team. These effects are also present in battles, where the camera is especially quick. Now, when you encounter important characters in the series, for example the Elite Four leader Cynthia, the camera will do a dramatic zoom that allows players to see the cute characters in their full, chibi glory. However, the developers added a whole lot more to it. The default position of the camera in the remakes is above the character, just like the older ones. The original DS games used a slightly oblique, top-down style. While the default style is more or less the same, there are now moments where the camera moves and zooms, and creates a blurring effect that can cause a bit of confusion as you explore the overworld. One of the original features that made the remake is the camera angle - but there are some changes. The games launched on Friday for the Nintendo Switch. These remakes of 2006’s Pokémon Diamond and Pearl (originally on the Nintendo DS), bring back much of the content and the story from the original games, while reviving them with a fresh, 3D style. ![]() One of the most surprising things about Pokémon Brilliant Diamond and Shining Pearl is the way their cameras work. ![]()
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